Comments on: Battlefield: Bad Company 2 Review http://www.oxeyegames.com/battlefield-bad-company-2-review/ Creative Games Fri, 07 Aug 2020 18:25:49 +0200 http://wordpress.org/?v=2.8.4 hourly 1 By: admin http://www.oxeyegames.com/battlefield-bad-company-2-review/comment-page-1/#comment-64796 admin Mon, 03 Oct 2011 21:34:15 +0000 http://www.oxeyegames.com/?p=498#comment-64796 Greentra1n: i think i might not have made myself 100% clear. I am able to beat high level players, its just that when i do it doesnt give me any satisfaction or joy. Similarily, i would not enjoy being high level and win againt low level people. I dont see any point or joy coming out of that. To me being high level and finding joy in running around and owning noobs is equivalent to using aimbots in css and enjoying it. Greentra1n: i think i might not have made myself 100% clear. I am able to beat high level players, its just that when i do it doesnt give me any satisfaction or joy. Similarily, i would not enjoy being high level and win againt low level people. I dont see any point or joy coming out of that. To me being high level and finding joy in running around and owning noobs is equivalent to using aimbots in css and enjoying it.

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By: GREENTRA1N http://www.oxeyegames.com/battlefield-bad-company-2-review/comment-page-1/#comment-64788 GREENTRA1N Mon, 03 Oct 2011 19:37:45 +0000 http://www.oxeyegames.com/?p=498#comment-64788 Dude, i'm sorry, but this is not at all the case. If you were doing that bad, then it's your own fault. Clearly you haven't played an FPS in a long time so you were probably just out of experience. When i started playing BFBC2, i was level one, without any of those cool unlocks you described, and i still managed to kick the butts of people 30 or 40 or 50 levels higher than me, it's all in your strategy. If you're level 50 going after a level 20, then you can probably just run at him head on and come out on top because you are a higher level (assuming the level 20 really is a noob), but if you were the level 20 (and not a noob in this case) then you would tackle this fight a little differently. you would have to play defensively. Sure, you have to put a liiiiittle more work into it to succeed, but if you're failing so badly, it's because you're either lazy or just plain bad at the game. Dude, i’m sorry, but this is not at all the case. If you were doing that bad, then it’s your own fault. Clearly you haven’t played an FPS in a long time so you were probably just out of experience. When i started playing BFBC2, i was level one, without any of those cool unlocks you described, and i still managed to kick the butts of people 30 or 40 or 50 levels higher than me, it’s all in your strategy. If you’re level 50 going after a level 20, then you can probably just run at him head on and come out on top because you are a higher level (assuming the level 20 really is a noob), but if you were the level 20 (and not a noob in this case) then you would tackle this fight a little differently. you would have to play defensively. Sure, you have to put a liiiiittle more work into it to succeed, but if you’re failing so badly, it’s because you’re either lazy or just plain bad at the game.

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By: Kansjarowansky http://www.oxeyegames.com/battlefield-bad-company-2-review/comment-page-1/#comment-61316 Kansjarowansky Wed, 14 Sep 2011 01:54:55 +0000 http://www.oxeyegames.com/?p=498#comment-61316 You're right, most games now use unfair learning curves that don't leave space for new players to get it right unless they buy the unlocks. I guess the right model is as a comment before mine, the ranked servers in CombatArms (And actually, that's a pretty nice game you should try). Altough Nexon now is making unfair NX-exclusive weapons, their main and best weapon is still "free" and unlocks at a fairly low rank (SSG2), while having some nice guns from scratch. Also, you should not play on hardcore servers, try playing against your friends in an empty server instead. You’re right, most games now use unfair learning curves that don’t leave space for new players to get it right unless they buy the unlocks. I guess the right model is as a comment before mine, the ranked servers in CombatArms (And actually, that’s a pretty nice game you should try). Altough Nexon now is making unfair NX-exclusive weapons, their main and best weapon is still “free” and unlocks at a fairly low rank (SSG2), while having some nice guns from scratch.

Also, you should not play on hardcore servers, try playing against your friends in an empty server instead.

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By: Core25 http://www.oxeyegames.com/battlefield-bad-company-2-review/comment-page-1/#comment-61222 Core25 Tue, 13 Sep 2011 14:06:04 +0000 http://www.oxeyegames.com/?p=498#comment-61222 I think one of the problems you had was actually believing the stats weapons have. While they may have highly varying stats, most weapons for a class a pretty much the same and almost always come down to preferance. There are a few exceptions such as the "sniper" rifle called the VSS Snaiperskaya Special which is more or less a long range SMG. I've actually seen some highlevel people using the starter weapons, and very well might I add. It all really comes down to adaptability, strategy, and a little bit of luck. A good general class to play until you get good is Engineer since he gets a good amount of experience once he is able to repair allied vehicles, and he can carry up to three seperate weapons, depending on how you use your rockets. After which it pays to reach a little into each class so that you can easily adapt to the situation. I figure if you give it a chance without playing at an internet cafe or something to where you can't have your own data on whatever you are playing on that stays there, then you would have more fun. It also pays to "spot" enemies by hitting the "back" button(if playing on an Xbox) or whatever the button is for the computer as it will net you a little bit of experience when that enemy is killed while spotted by your hands with a "Spot Assist". I think one of the problems you had was actually believing the stats weapons have. While they may have highly varying stats, most weapons for a class a pretty much the same and almost always come down to preferance. There are a few exceptions such as the “sniper” rifle called the VSS Snaiperskaya Special which is more or less a long range SMG. I’ve actually seen some highlevel people using the starter weapons, and very well might I add. It all really comes down to adaptability, strategy, and a little bit of luck. A good general class to play until you get good is Engineer since he gets a good amount of experience once he is able to repair allied vehicles, and he can carry up to three seperate weapons, depending on how you use your rockets. After which it pays to reach a little into each class so that you can easily adapt to the situation. I figure if you give it a chance without playing at an internet cafe or something to where you can’t have your own data on whatever you are playing on that stays there, then you would have more fun. It also pays to “spot” enemies by hitting the “back” button(if playing on an Xbox) or whatever the button is for the computer as it will net you a little bit of experience when that enemy is killed while spotted by your hands with a “Spot Assist”.

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By: Kevin http://www.oxeyegames.com/battlefield-bad-company-2-review/comment-page-1/#comment-59800 Kevin Sat, 03 Sep 2011 23:26:34 +0000 http://www.oxeyegames.com/?p=498#comment-59800 I completely agree with RedDrgn's post. I find Hardcore mode much less enjoyable. I completely agree with RedDrgn’s post. I find Hardcore mode much less enjoyable.

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By: RomansIII http://www.oxeyegames.com/battlefield-bad-company-2-review/comment-page-1/#comment-51553 RomansIII Sun, 03 Jul 2011 13:11:10 +0000 http://www.oxeyegames.com/?p=498#comment-51553 Well I like the unlock feature, For me Counter-Strike is not that good. It's hard to have fun when you constantly have to stop when everyone on your team or the other team are dead and have to start again. There aren't that many Guns, and no vehicles and tiny uninteresting maps. Its exciting reaching a level and getting that Shiny New gun, and you feel like you earned it rather than having to start from square one every match. It also adds the opportunity to add more Guns, more equipment and face it, we all like guns. Well I like the unlock feature, For me Counter-Strike is not that good. It’s hard to have fun when you constantly have to stop when everyone on your team or the other team are dead and have to start again. There aren’t that many Guns, and no vehicles and tiny uninteresting maps.

Its exciting reaching a level and getting that Shiny New gun, and you feel like you earned it rather than having to start from square one every match. It also adds the opportunity to add more Guns, more equipment and face it, we all like guns.

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By: RedDrgn http://www.oxeyegames.com/battlefield-bad-company-2-review/comment-page-1/#comment-48185 RedDrgn Mon, 13 Jun 2011 14:03:20 +0000 http://www.oxeyegames.com/?p=498#comment-48185 As someone who's played this game regularly since launch day, I think I'm more or less entitled to defend it, at this stage. :P Yes, unlocks. Unlocks have been in nearly every FPS made in the past five or so years - eg. CoD4, CoD:WaW, BF2 (iirc), Crysis 2, Blops, Far Cry 2, Borderlands (to some extent), Monday Night Combat (as far as perks go), Tom Clancy's recent games, the list goes on and on. It's just one of those things. It is an incentive to keep playing - it gives that sense of achievement which has made games like World Of Warcraft so successful. And, it makes the game funner - in Yahtzee's review of Minecraft, he said that the game doesn't just /give/ you your golden cock&balls, it makes you work for it! :) Also, you were playing Hardcore. If you look at that stats sheet you linked there, you would see that Hardcore players have 60 health, rather than 100. This makes /nearly every sniper rifle in the game, even without Magnum ammo, a one hit kill/. It makes most weapons a four or five hit kill, even, even if it's the MP-443, which is the weakest pistol in the game (but still my favourite - when you play with 180ms lag like I do, the more bullets, the *better*). That is the first problem. The second problem is that you've not quite got how the perks work. There are three perk 'columns'. Perk 1, Perk 2 and Vehicle Perk. You can only have one from each column. Perk 1 is "I want more of X, or a scope", Perk 2 is "I want X to be better", and Vehicle perk is self explanatory. To start off, you have none of each. (I was a pre-orderer - so I got the coax vehicle perk, the first Engineer unlock, and the two WW2 weapons already unlocked for me.) But, that doesn't matter one bit! Why? Because they give you some of the best weapons to start off with, and the perks hardly matter! The only unlocks I ever use are Magnum ammo (again, I play with 180ms lag, if I get a bullet in them, /I want it to count/) and the red dot scope. The rest of the perks are reeeeally rarely used by me - the weapons are mostly too spray-ish for the 4x scope, and I hardly ever live long enough to need the extra ammo or nades. Now, onto the starting weapons. The Assault's AEK? My favourite weapon in the game. The second Assault weapon unlock, the XM8, is the arguably best assault rifle (my friend has a platinum with it - about 1,100 kills, I think that is). The Engineer's 9A-91 (iirc) is the best at putting someone down at close range. The Medic's first chaingun is reasonably good, it's the least rowdy of the bunch, imo. The Recon gets the M24, which is reasonably good. The whole "unlocking the health kit/paddles" is also kind of stupid to me - but that's until, like, level 3 or so. Which, if you don't play Hardcore, you can get easy, just by defending objectives, or getting spot assists (hit 'q'), even if you're not experienced enough to be out in the open. The second problem might just be that your local servers are awful. Even on hardcore maps where I'm completely sucking or being an terrible teammate, I don't get that kind of abuse - and I've heard of similar complaints from American gamers about abusive teammates. Maybe us Aussie gamers are just friendlier to the newbies? :) The movement detector is a Recon unlock, but the good thing about the Frostbite engine is that if you have a good pair of earbuds, and just sit for a second, still, the game brings important noise (footsteps) into the foreground, and makes it louder and easier to hear. Also, spam "q" - it's to spot - it puts a red arrow on top of people's heads. But not in hardcore. Also, outside of hardcore, you can't get teamkilled... mostly. (Unless you're in a building that's falling down!) Give it another try, why don't you? Don't join a skull (hardcore) map, stick with it for a while, and you'll eventually get past the learning/unlocks curve. And from then on, it's sweet sailing and Bad Company. As someone who’s played this game regularly since launch day, I think I’m more or less entitled to defend it, at this stage. :P

Yes, unlocks. Unlocks have been in nearly every FPS made in the past five or so years – eg. CoD4, CoD:WaW, BF2 (iirc), Crysis 2, Blops, Far Cry 2, Borderlands (to some extent), Monday Night Combat (as far as perks go), Tom Clancy’s recent games, the list goes on and on. It’s just one of those things. It is an incentive to keep playing – it gives that sense of achievement which has made games like World Of Warcraft so successful. And, it makes the game funner – in Yahtzee’s review of Minecraft, he said that the game doesn’t just /give/ you your golden cock&balls, it makes you work for it! :)

Also, you were playing Hardcore. If you look at that stats sheet you linked there, you would see that Hardcore players have 60 health, rather than 100. This makes /nearly every sniper rifle in the game, even without Magnum ammo, a one hit kill/. It makes most weapons a four or five hit kill, even, even if it’s the MP-443, which is the weakest pistol in the game (but still my favourite – when you play with 180ms lag like I do, the more bullets, the *better*). That is the first problem.

The second problem is that you’ve not quite got how the perks work. There are three perk ‘columns’. Perk 1, Perk 2 and Vehicle Perk. You can only have one from each column. Perk 1 is “I want more of X, or a scope”, Perk 2 is “I want X to be better”, and Vehicle perk is self explanatory. To start off, you have none of each. (I was a pre-orderer – so I got the coax vehicle perk, the first Engineer unlock, and the two WW2 weapons already unlocked for me.) But, that doesn’t matter one bit! Why? Because they give you some of the best weapons to start off with, and the perks hardly matter! The only unlocks I ever use are Magnum ammo (again, I play with 180ms lag, if I get a bullet in them, /I want it to count/) and the red dot scope. The rest of the perks are reeeeally rarely used by me – the weapons are mostly too spray-ish for the 4x scope, and I hardly ever live long enough to need the extra ammo or nades.

Now, onto the starting weapons. The Assault’s AEK? My favourite weapon in the game. The second Assault weapon unlock, the XM8, is the arguably best assault rifle (my friend has a platinum with it – about 1,100 kills, I think that is). The Engineer’s 9A-91 (iirc) is the best at putting someone down at close range. The Medic’s first chaingun is reasonably good, it’s the least rowdy of the bunch, imo. The Recon gets the M24, which is reasonably good. The whole “unlocking the health kit/paddles” is also kind of stupid to me – but that’s until, like, level 3 or so. Which, if you don’t play Hardcore, you can get easy, just by defending objectives, or getting spot assists (hit ‘q’), even if you’re not experienced enough to be out in the open.

The second problem might just be that your local servers are awful. Even on hardcore maps where I’m completely sucking or being an terrible teammate, I don’t get that kind of abuse – and I’ve heard of similar complaints from American gamers about abusive teammates. Maybe us Aussie gamers are just friendlier to the newbies? :)

The movement detector is a Recon unlock, but the good thing about the Frostbite engine is that if you have a good pair of earbuds, and just sit for a second, still, the game brings important noise (footsteps) into the foreground, and makes it louder and easier to hear. Also, spam “q” – it’s to spot – it puts a red arrow on top of people’s heads. But not in hardcore. Also, outside of hardcore, you can’t get teamkilled… mostly. (Unless you’re in a building that’s falling down!)

Give it another try, why don’t you? Don’t join a skull (hardcore) map, stick with it for a while, and you’ll eventually get past the learning/unlocks curve. And from then on, it’s sweet sailing and Bad Company.

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By: recon http://www.oxeyegames.com/battlefield-bad-company-2-review/comment-page-1/#comment-46172 recon Wed, 01 Jun 2011 17:39:37 +0000 http://www.oxeyegames.com/?p=498#comment-46172 ... another way of looking at it using your analogy is : lets say im an aspiring fencer who has never fenced before. I start hanging around the fencing gym and soon im challenged to a dual. Not ever fencing before I use the first sword that is available to me. I fence other opponents of varying degree of skill many of them are more experienced than me and have better fencing gear and know how to use it better than I do. At first it is humbling how quickly some of them can defeat me and if im not confident it even rattles my nerve. However, I am competative and press on and eventually I learn how to fight back, hold my ground, and even defeat many of them. As i master the art of fencing I learn new skills and new techniques I win more matches acquiring more knowlegde and better fencing equipment. I savor this experience and appreicate each new item and how hard I had battled to gain them. Soon I am an experienced fencer with my own individual strategies and technique and I continued to be challeged by oponents many of them are equal skill some are even novice and quickly out mastered. this is how i look at bfbc 2 and i still enjoy playing it more each day that i do play. It is an amazing game and I cant think of another game that has the same replay value. btw i dont work for bf bc 2 & believe it or not i was not sur eif i liked this game early on and then it soon unfolded to be the best game i have ever owned ... i await bf bc 3 with high expectations. there is not another shooter game that allows you to use strategy in such a logical, natural, open ended way, and feels as real as this game does. my 2 cents ~ RECON … another way of looking at it using your analogy is :

lets say im an aspiring fencer who has never fenced before. I start hanging around the fencing gym and soon im challenged to a dual. Not ever fencing before I use the first sword that is available to me. I fence other opponents of varying degree of skill many of them are more experienced than me and have better fencing gear and know how to use it better than I do. At first it is humbling how quickly some of them can defeat me and if im not confident it even rattles my nerve. However, I am competative and press on and eventually I learn how to fight back, hold my ground, and even defeat many of them. As i master the art of fencing I learn new skills and new techniques I win more matches acquiring more knowlegde and better fencing equipment. I savor this experience and appreicate each new item and how hard I had battled to gain them. Soon I am an experienced fencer with my own individual strategies and technique and I continued to be challeged by oponents many of them are equal skill some are even novice and quickly out mastered.

this is how i look at bfbc 2 and i still enjoy playing it more each day that i do play. It is an amazing game and I cant think of another game that has the same replay value.

btw i dont work for bf bc 2 & believe it or not i was not sur eif i liked this game early on and then it soon unfolded to be the best game i have ever owned … i await bf bc 3 with high expectations.

there is not another shooter game that allows you to use strategy in such a logical, natural, open ended way, and feels as real as this game does.

my 2 cents

~ RECON

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By: admin http://www.oxeyegames.com/battlefield-bad-company-2-review/comment-page-1/#comment-46128 admin Wed, 01 Jun 2011 10:44:03 +0000 http://www.oxeyegames.com/?p=498#comment-46128 Kevin: I agree that as soon as you have these choices to choose from, the game becomes "more" fun. But not having access to trying out magnum ammo before deciding on picking handling or whatever still ruins the game in the sense that as soon as you meet a player with magnum ammo you no longer know why you are losing. Did you play well, or did you just not have the correct unlocks to get you the advantage all the other high level players use? Even if you would find out after getting magnum ammo that it was mainly skill, that long process of playing against magnum ammo players still isn't fun. The game might be 100% balanced and super fun and competitive once all players unlock everything, but if that is a fact, then why not just skip the unlock process all together? Kevin:

I agree that as soon as you have these choices to choose from, the game becomes “more” fun. But not having access to trying out magnum ammo before deciding on picking handling or whatever still ruins the game in the sense that as soon as you meet a player with magnum ammo you no longer know why you are losing. Did you play well, or did you just not have the correct unlocks to get you the advantage all the other high level players use? Even if you would find out after getting magnum ammo that it was mainly skill, that long process of playing against magnum ammo players still isn’t fun.

The game might be 100% balanced and super fun and competitive once all players unlock everything, but if that is a fact, then why not just skip the unlock process all together?

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By: admin http://www.oxeyegames.com/battlefield-bad-company-2-review/comment-page-1/#comment-46126 admin Wed, 01 Jun 2011 10:32:39 +0000 http://www.oxeyegames.com/?p=498#comment-46126 jordan: Agreed. jordan: Agreed.

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