Comments on: Community is Moving (Again!) http://www.oxeyegames.com/community-is-moving-again/ Creative Games Fri, 07 Aug 2020 18:25:49 +0200 http://wordpress.org/?v=2.8.4 hourly 1 By: Nivekolas http://www.oxeyegames.com/community-is-moving-again/comment-page-1/#comment-51371 Nivekolas Sat, 02 Jul 2011 07:48:07 +0000 http://www.oxeyegames.com/?p=535#comment-51371 Well, that sucks... all my old ideas are gone now. I'm sure if they are good enough to use they are good enough to remember. You still remember me, right? Well, that sucks… all my old ideas are gone now.
I’m sure if they are good enough to use they are good enough to remember.

You still remember me, right?

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By: admin http://www.oxeyegames.com/community-is-moving-again/comment-page-1/#comment-46341 admin Thu, 02 Jun 2011 14:57:26 +0000 http://www.oxeyegames.com/?p=535#comment-46341 Yeah, but its not a long term solution since it assumes our forum will never be of enough interest to spammers for them to crack it specifically. We also did the stupid thing of installing a beta version of the forums, so its impossible to upgrade without paying lots of money to someone, and trying to keep up to date with new versions and threats and all that would still be unfeasible in the long run. We considered moving to a completely new forum, but that would only solve part of the problem. Good thing about reddit is that is has a really good system for getting relevant stuff to the top as well as handling the registration and spam-protection stuff for all communities. We did add a custom form field to the current forum, but either its broken, or the bots managed to crack that as well. In summary, the world of spam is really hard to keep at bay by just yourself, you need to coordinate your effects for it to be robust, and us being just a really small indie studio we cannot really afford to start every morning by deleting 10 spam users. I hope you can understand =) /thewreck Yeah, but its not a long term solution since it assumes our forum will never be of enough interest to spammers for them to crack it specifically.

We also did the stupid thing of installing a beta version of the forums, so its impossible to upgrade without paying lots of money to someone, and trying to keep up to date with new versions and threats and all that would still be unfeasible in the long run. We considered moving to a completely new forum, but that would only solve part of the problem.

Good thing about reddit is that is has a really good system for getting relevant stuff to the top as well as handling the registration and spam-protection stuff for all communities.

We did add a custom form field to the current forum, but either its broken, or the bots managed to crack that as well. In summary, the world of spam is really hard to keep at bay by just yourself, you need to coordinate your effects for it to be robust, and us being just a really small indie studio we cannot really afford to start every morning by deleting 10 spam users.

I hope you can understand =)

/thewreck

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By: Kissaki http://www.oxeyegames.com/community-is-moving-again/comment-page-1/#comment-46294 Kissaki Thu, 02 Jun 2011 08:17:00 +0000 http://www.oxeyegames.com/?p=535#comment-46294 There are simple mechanisms to prevent pretty much all bots from creating accounts. If you’re using a default registration progress of a often used software bots will know it. Changing it a tad-bit (formfield names etc) can help already as the bots known process is broken. Hidden form fields users can not see and you expect to be empty help a lot. Etc. There are simple mechanisms to prevent pretty much all bots from creating accounts.
If you’re using a default registration progress of a often used software bots will know it. Changing it a tad-bit (formfield names etc) can help already as the bots known process is broken.
Hidden form fields users can not see and you expect to be empty help a lot.
Etc.

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