I won’t put an ‘i’ on Harvest
July 9th, 2008, Gadgets, Game Development, Harvest… but it sure looks cool:
Thanks Alex
/jeb
… but it sure looks cool:
Thanks Alex
/jeb
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July 9th, 2008 at 5:35 pm
nolang error xD? other then that nice job
July 9th, 2008 at 8:14 pm
Hey, awesome stuff! What a perfect game for a mobile, though I can see potential problems with the controls. A mobile device is kinda not that good with fast and accurate controlling, so perhaps you should accent the ability to pause the game… I’m sure you’ve already thought of that, though.
I got a Nokia N95, so if you ever port it to Symbian, lemme know and I’ll beta it for you *wink wink*
Anyway, great stuff. Keep it up.
July 10th, 2008 at 9:47 am
I doubt it will be coming for Symbian – porting C to Java is more than just a nuisance. >.<
July 16th, 2008 at 2:31 am
Wow i would get that in a heartbeat!!!
But same thing with controls i could see it being a little hard. Casue ive used my itouch alot and there are somegames that are still hard to do..
July 16th, 2008 at 12:47 pm
The control part is the thing that we will be working hardest on getting right. We will post updates when there is more to show.
August 11th, 2008 at 10:53 pm
oh well
say goodbye forever
DoD is dead
September 7th, 2008 at 10:52 pm
So there’s no chance for an iPhone version ?
September 7th, 2008 at 10:55 pm
Nothing has changed since we posted this image regarding an IPhone version. Not sure what made you think there is no chance of it? Could you clarify?
April 30th, 2009 at 2:40 am
He means, Thewreck, that there isn’t a chance this could appear in the app-store or Cydia (open-source app-store, for cracked itouch/phones only)
Plus this would be freakin sweet — I own an iTouch.
October 20th, 2010 at 12:02 am
Would an iphone be able to handle the sheer amount of processing required? It would be pretty cool to zoom in and out using touch screen though