Comments on: Introducing Cobalt W.A.S.D. http://www.oxeyegames.com/introducing-cobalt-w-a-s-d/ Creative Games Fri, 07 Aug 2020 18:25:49 +0200 http://wordpress.org/?v=2.8.4 hourly 1 By: HoodedRobin http://www.oxeyegames.com/introducing-cobalt-w-a-s-d/comment-page-1/#comment-1850065 HoodedRobin Thu, 09 Nov 2017 01:04:27 +0000 http://www.oxeyegames.com/?p=2055#comment-1850065 What is the cobalt discord? I would love to grab a key for the wasd beta if I'm not too late. I've been following you guys since the very beginning and love the current game, so I can't wait to see how this new one turns out! What is the cobalt discord? I would love to grab a key for the wasd beta if I’m not too late. I’ve been following you guys since the very beginning and love the current game, so I can’t wait to see how this new one turns out!

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By: Irbis http://www.oxeyegames.com/introducing-cobalt-w-a-s-d/comment-page-1/#comment-1834535 Irbis Fri, 04 Aug 2017 16:42:40 +0000 http://www.oxeyegames.com/?p=2055#comment-1834535 Nice move! I wish you success with this new project. I'm happy that you didn't give up, because concept of game, and whole mechanics are great! I think you wanted too much and add most ideas to the game. Sad fact - games these days must be simple... Again, wish you full WASD servers of players some day. I'm waiting for it :) Nice move! I wish you success with this new project. I’m happy that you didn’t give up, because concept of game, and whole mechanics are great! I think you wanted too much and add most ideas to the game. Sad fact – games these days must be simple… Again, wish you full WASD servers of players some day. I’m waiting for it :)

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By: Thatoneguywiththewaytolongname http://www.oxeyegames.com/introducing-cobalt-w-a-s-d/comment-page-1/#comment-1832802 Thatoneguywiththewaytolongname Tue, 25 Jul 2017 07:36:56 +0000 http://www.oxeyegames.com/?p=2055#comment-1832802 I played cobalt since it was out on mac and i Have a controller but I prefer the arrow keys and zx and asd I think it was unique and awesome and the rolling added a lot to the game the only problem I had is it wasn't popular so I could barely find online matches. Plus even if you leave that idea behind of what cobalt is what it's made of still the weapons are kind of wierd because there's not similar weapons on each side so I mean it's a little unfair but oh well what can I do? Long story short the mouse isn't comfortable to me i and miss rolling and no aim just aim assist I played cobalt since it was out on mac and i Have a controller but I prefer the arrow keys and zx and asd I think it was unique and awesome and the rolling added a lot to the game the only problem I had is it wasn’t popular so I could barely find online matches. Plus even if you leave that idea behind of what cobalt is what it’s made of still the weapons are kind of wierd because there’s not similar weapons on each side so I mean it’s a little unfair but oh well what can I do? Long story short the mouse isn’t comfortable to me i and miss rolling and no aim just aim assist

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By: jstewman http://www.oxeyegames.com/introducing-cobalt-w-a-s-d/comment-page-1/#comment-1829922 jstewman Fri, 30 Jun 2017 01:04:59 +0000 http://www.oxeyegames.com/?p=2055#comment-1829922 yay, this should be interesting... yay, this should be interesting…

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By: Diamond00744 http://www.oxeyegames.com/introducing-cobalt-w-a-s-d/comment-page-1/#comment-1827116 Diamond00744 Sat, 10 Jun 2017 08:40:05 +0000 http://www.oxeyegames.com/?p=2055#comment-1827116 Nice! Nice!

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By: Gruvs http://www.oxeyegames.com/introducing-cobalt-w-a-s-d/comment-page-1/#comment-1826129 Gruvs Thu, 01 Jun 2017 13:58:02 +0000 http://www.oxeyegames.com/?p=2055#comment-1826129 I thought that the whole concept of not being able to aim using your mouse was one of the things that made the game stand out the most. It made you put more focus into the strategy behind how you should engage your opponents, and how to time rolling and jumping precisely. (I also absolutely loved how the game rewarded being able to time a roll grenade throw or similar) I'm open to new ideas though and I think this more team focused gameplay is an interesting area to explore. I don't particularly like this new kind of mouse based aiming because it makes it very difficult to be speedy and bouncing around the map like you would in the original, but I imagine being able to pull it off will be very satisfying in this game. I look forward to see how this concept develops! I thought that the whole concept of not being able to aim using your mouse was one of the things that made the game stand out the most. It made you put more focus into the strategy behind how you should engage your opponents, and how to time rolling and jumping precisely. (I also absolutely loved how the game rewarded being able to time a roll grenade throw or similar)
I’m open to new ideas though and I think this more team focused gameplay is an interesting area to explore. I don’t particularly like this new kind of mouse based aiming because it makes it very difficult to be speedy and bouncing around the map like you would in the original, but I imagine being able to pull it off will be very satisfying in this game.

I look forward to see how this concept develops!

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