Comments on: No networking? Shenanigans! http://www.oxeyegames.com/no-networking-shenanigans/ Creative Games Fri, 07 Aug 2020 18:25:49 +0200 http://wordpress.org/?v=2.8.4 hourly 1 By: admin http://www.oxeyegames.com/no-networking-shenanigans/comment-page-1/#comment-261039 admin Thu, 17 Jan 2013 11:51:44 +0000 http://www.oxeyegames.com/?p=643#comment-261039 Kroy: We agree! networking would be fantastic. It is not something which we are promising and it is not in the plan. We also agree cobalt would be great on consoles! That future is still uncertain though. Also, the update we are releasing today is a big update towards the singleplayer content of cobalt, with more to come! Kroy: We agree! networking would be fantastic. It is not something which we are promising and it is not in the plan.

We also agree cobalt would be great on consoles! That future is still uncertain though.

Also, the update we are releasing today is a big update towards the singleplayer content of cobalt, with more to come!

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By: Krôy http://www.oxeyegames.com/no-networking-shenanigans/comment-page-1/#comment-214898 Krôy Tue, 11 Dec 2012 08:38:28 +0000 http://www.oxeyegames.com/?p=643#comment-214898 Hello, I'm French! Haha! : D I have buy this game yesterday and i like it! ^ - ^ I wanted to invite my friend to play but it is not an online game or LAN (for now I hope: P). If you put online mode the game will be a big jump! (and I could invite my friend: P). Possible to the online mode in Christmas gift? : O Bye. Hello, I’m French! Haha! : D

I have buy this game yesterday and i like it! ^ – ^
I wanted to invite my friend to play but it is not an online game or LAN (for now I hope: P).
If you put online mode the game will be a big jump! (and I could invite my friend: P).
Possible to the online mode in Christmas gift? : O

Bye.

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By: Krôy http://www.oxeyegames.com/no-networking-shenanigans/comment-page-1/#comment-214103 Krôy Mon, 10 Dec 2012 11:24:48 +0000 http://www.oxeyegames.com/?p=643#comment-214103 I am French (who cares). But I think make more players play on the same computer is not fun, I rather think that consoles are better especially since they already have knobs (Xbox360, PS3 etc ....). I have friends who live far from me I can not tell them all weekend to come home to play cobalt, no! I would rather say 'Go if you log on cobalt and we will all explode!' I think (again) that if you put it online it will be a big jump! : D I am French (who cares).
But I think make more players play on the same computer is not fun, I rather think that consoles are better especially since they already have knobs (Xbox360, PS3 etc ….).

I have friends who live far from me I can not tell them all weekend to come home to play cobalt, no! I would rather say ‘Go if you log on cobalt and we will all explode!’

I think (again) that if you put it online it will be a big jump! : D

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By: Ben http://www.oxeyegames.com/no-networking-shenanigans/comment-page-1/#comment-190252 Ben Thu, 01 Nov 2012 09:02:10 +0000 http://www.oxeyegames.com/?p=643#comment-190252 Online multiplayer should be the last thing on you guys' minds. I'm having a blast playing the offline multiplayer with friends, and I feel this game would be more fun offline than online because of the sitting-on-the-couch-with-friends experience. Although LAN would be nice, I'm fine playing offline. Online multiplayer should be the last thing on you guys’ minds. I’m having a blast playing the offline multiplayer with friends, and I feel this game would be more fun offline than online because of the sitting-on-the-couch-with-friends experience. Although LAN would be nice, I’m fine playing offline.

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By: ciuccio2000 http://www.oxeyegames.com/no-networking-shenanigans/comment-page-1/#comment-117784 ciuccio2000 Sun, 22 Apr 2012 14:38:29 +0000 http://www.oxeyegames.com/?p=643#comment-117784 take your time oxy... you can do it in the year 2015 if necessary, but please, implement it!!! there are a few people who have a brother or often invite friends at home, online or LAN multiplayer is extremely needed! i think you can do it! c'mon! :D take your time oxy… you can do it in the year 2015 if necessary, but please, implement it!!! there are a few people who have a brother or often invite friends at home, online or LAN multiplayer is extremely needed!
i think you can do it! c’mon! :D

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By: Jerry http://www.oxeyegames.com/no-networking-shenanigans/comment-page-1/#comment-115148 Jerry Sat, 14 Apr 2012 06:29:36 +0000 http://www.oxeyegames.com/?p=643#comment-115148 Without online co-op, this game isn't ruined. :D But with online co-op, it will blast into flavor :P Without online co-op, this game isn’t ruined. :D But with online co-op, it will blast into flavor :P

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By: Dawngaward http://www.oxeyegames.com/no-networking-shenanigans/comment-page-1/#comment-100561 Dawngaward Wed, 22 Feb 2012 19:55:56 +0000 http://www.oxeyegames.com/?p=643#comment-100561 I don't think this game should have online multiplayer. This is one of those games that are so awesome to play locally with friends that they aren't really that ment for online (it's like putting goldeneye N64 online, way better locally) I don’t think this game should have online multiplayer. This is one of those games that are so awesome to play locally with friends that they aren’t really that ment for online (it’s like putting goldeneye N64 online, way better locally)

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By: Pixelchaser http://www.oxeyegames.com/no-networking-shenanigans/comment-page-1/#comment-95142 Pixelchaser Fri, 27 Jan 2012 22:48:28 +0000 http://www.oxeyegames.com/?p=643#comment-95142 Understandably Cobalt will be so much more with the necessary network components. Given what the game is it will always a better game with multiplayer. To not have multiplayer by the end of development will still mean the game is not what it should be. Multiplayer = a no brainer. Simply put, Please make it a reality. even a low cost DLC solution. The game let alone anything else needs that multiplayer. Understandably Cobalt will be so much more with the necessary network components.

Given what the game is it will always a better game with multiplayer. To not have multiplayer by the end of development will still mean the game is not what it should be.

Multiplayer = a no brainer.

Simply put, Please make it a reality. even a low cost DLC solution.
The game let alone anything else needs that multiplayer.

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By: Johan http://www.oxeyegames.com/no-networking-shenanigans/comment-page-1/#comment-92563 Johan Tue, 17 Jan 2012 02:54:25 +0000 http://www.oxeyegames.com/?p=643#comment-92563 When you add online multiplayer I will buy it. Until then I don't have a reason to as nobody I know likes this type of game, and I don't enjoy singleplayer as much. When you add online multiplayer I will buy it.

Until then I don’t have a reason to as nobody I know likes this type of game, and I don’t enjoy singleplayer as much.

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By: Digital Edge http://www.oxeyegames.com/no-networking-shenanigans/comment-page-1/#comment-91542 Digital Edge Fri, 13 Jan 2012 11:21:22 +0000 http://www.oxeyegames.com/?p=643#comment-91542 The fact that you've made a fantastic game thus far is definitely a success and should be your crowning achievement. At the end of the day however, you need money to keep doing what you're doing. Keep it simple like Minecraft did and you have a blockbuster success on your hands. Online multiplayer needs to happen simply to give the game more reason to find its way into the social network and get spread like everyone's favorite viral infection. You have the formula down pat, but you lack a crucial component. It's just the unfortunate truth I see coming for this game. Reviews will say, "Great game, excellent and addictive game play; very easy to pick up and play, along with a nice map editor for the more creative player to involve themselves with. In a world where even single player games are being forced to have some sort of multiplayer function tacked on, the glaring drawback for Cobalt is the utter lack of online multiplayer. This has become a simple requirement for games similar to Cobalt and it is very unfortunate that a game so promising wasn't able to stick the landing of a rather impressive display of ingenuity." I'm a about a week late and a few dollars short with this reply, but I figured I'd post it anyways. I have faith that Cobalt will be an excellent game. I just don't have faith that people will have great reason and urge to buy it beyond getting access to the map editor. As you say, all someone has to do is plug game pads into their computer after having bought one copy and the fun begins with friends right then and there. There's no urge for people to buy the game if one of their friends went and bought it instead. Tapping into the online market is what will surely put Cobalt in line to be an unexpected hit, like Minecraft was. Online multiplayer has to happen, plain and simple. The fact that you’ve made a fantastic game thus far is definitely a success and should be your crowning achievement. At the end of the day however, you need money to keep doing what you’re doing. Keep it simple like Minecraft did and you have a blockbuster success on your hands. Online multiplayer needs to happen simply to give the game more reason to find its way into the social network and get spread like everyone’s favorite viral infection. You have the formula down pat, but you lack a crucial component.

It’s just the unfortunate truth I see coming for this game. Reviews will say, “Great game, excellent and addictive game play; very easy to pick up and play, along with a nice map editor for the more creative player to involve themselves with. In a world where even single player games are being forced to have some sort of multiplayer function tacked on, the glaring drawback for Cobalt is the utter lack of online multiplayer. This has become a simple requirement for games similar to Cobalt and it is very unfortunate that a game so promising wasn’t able to stick the landing of a rather impressive display of ingenuity.”

I’m a about a week late and a few dollars short with this reply, but I figured I’d post it anyways. I have faith that Cobalt will be an excellent game. I just don’t have faith that people will have great reason and urge to buy it beyond getting access to the map editor. As you say, all someone has to do is plug game pads into their computer after having bought one copy and the fun begins with friends right then and there. There’s no urge for people to buy the game if one of their friends went and bought it instead.

Tapping into the online market is what will surely put Cobalt in line to be an unexpected hit, like Minecraft was. Online multiplayer has to happen, plain and simple.

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