Comments on: We’re alive! http://www.oxeyegames.com/were-alive/ Creative Games Fri, 07 Aug 2020 18:25:49 +0200 http://wordpress.org/?v=2.8.4 hourly 1 By: Jon Doe http://www.oxeyegames.com/were-alive/comment-page-1/#comment-716625 Jon Doe Fri, 14 Feb 2014 00:17:41 +0000 http://www.oxeyegames.com/?p=1279#comment-716625 Hey, I was just wondering about something- I really liked the old survival, DM, etc. game types as well as the new stuff. While I think you're doing great with the new loadouts and all of that, I also enjoyed the older versions as well. I was thinking maybe we could have different settings for each game- for example, if you toggle loadouts on, it will be like the new version, but if you toggle it off, it would be like the older ones. I think maybe having the old survival things where you buy it instead of the loadouts and an endless toggle as options. Not sure- basically I'm saying that some more customization before you start the game would be good, but I have no idea how hard this would be to implement. Just some suggestions :D Thanks for reading Jon Doe (AKA Anonymous) Hey, I was just wondering about something- I really liked the old survival, DM, etc. game types as well as the new stuff. While I think you’re doing great with the new loadouts and all of that, I also enjoyed the older versions as well. I was thinking maybe we could have different settings for each game- for example, if you toggle loadouts on, it will be like the new version, but if you toggle it off, it would be like the older ones. I think maybe having the old survival things where you buy it instead of the loadouts and an endless toggle as options. Not sure- basically I’m saying that some more customization before you start the game would be good, but I have no idea how hard this would be to implement. Just some suggestions :D
Thanks for reading
Jon Doe (AKA Anonymous)

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By: Oxeye Game Studio » Blog Archive » Intel Report: The Empire Strikes Back http://www.oxeyegames.com/were-alive/comment-page-1/#comment-711966 Oxeye Game Studio » Blog Archive » Intel Report: The Empire Strikes Back Sat, 08 Feb 2014 00:24:51 +0000 http://www.oxeyegames.com/?p=1279#comment-711966 [...] another weapon of the same type. Players cannot pick up a weapon they’re already holding, but contrary to a previous statement, they can hold up to three different [...] [...] another weapon of the same type. Players cannot pick up a weapon they’re already holding, but contrary to a previous statement, they can hold up to three different [...]

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By: admin http://www.oxeyegames.com/were-alive/comment-page-1/#comment-700104 admin Mon, 20 Jan 2014 09:12:28 +0000 http://www.oxeyegames.com/?p=1279#comment-700104 Porting is taking a lot of time from our update efforts. I'll post a real update about progress instead! Porting is taking a lot of time from our update efforts. I’ll post a real update about progress instead!

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By: MrMaleficus http://www.oxeyegames.com/were-alive/comment-page-1/#comment-691809 MrMaleficus Sun, 12 Jan 2014 23:52:37 +0000 http://www.oxeyegames.com/?p=1279#comment-691809 Any news about the update ? :( Any news about the update ? :(

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By: Ehwll http://www.oxeyegames.com/were-alive/comment-page-1/#comment-685206 Ehwll Sun, 05 Jan 2014 19:02:12 +0000 http://www.oxeyegames.com/?p=1279#comment-685206 are you guys dead again... are you guys dead again…

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By: omgkai3lol http://www.oxeyegames.com/were-alive/comment-page-1/#comment-684911 omgkai3lol Sun, 05 Jan 2014 11:42:34 +0000 http://www.oxeyegames.com/?p=1279#comment-684911 Hey are you dead yet or not ?! it's been like 2 months since we last heard of you, do something ! Hey are you dead yet or not ?! it’s been like 2 months since we last heard of you, do something !

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By: J-man http://www.oxeyegames.com/were-alive/comment-page-1/#comment-673231 J-man Tue, 24 Dec 2013 03:47:57 +0000 http://www.oxeyegames.com/?p=1279#comment-673231 I actually like survival, a lot how it is, I like the customization and you say there's no goal, but I beg to differ, usually my goal whenever I play survival is to get a bigger score (voltage) than my gold score, or to get a score that's silver or bronze, I'm ok if you add a volt requirement, but please don't change the customization, that's one thing I love about cobalt I actually like survival, a lot how it is, I like the customization and you say there’s no goal, but I beg to differ, usually my goal whenever I play survival is to get a bigger score (voltage) than my gold score, or to get a score that’s silver or bronze, I’m ok if you add a volt requirement, but please don’t change the customization, that’s one thing I love about cobalt

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By: Michalios13 http://www.oxeyegames.com/were-alive/comment-page-1/#comment-654634 Michalios13 Sun, 08 Dec 2013 07:19:04 +0000 http://www.oxeyegames.com/?p=1279#comment-654634 Could you at least have it ready until xmas ? Me and some friends of mine are so eager to play this update !! Could you at least have it ready until xmas ? Me and some friends of mine are so eager to play this update !!

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By: FabioTheTurtle http://www.oxeyegames.com/were-alive/comment-page-1/#comment-652802 FabioTheTurtle Fri, 06 Dec 2013 22:58:52 +0000 http://www.oxeyegames.com/?p=1279#comment-652802 You make a good point Luna, though I prefer to see it as working alongside their current goals as well as the Xbone version. Besides that, porting is more or less refactoring the code to fit a different console if I'm not mistaken, and isn't Fatshark doing most of that work? I think the new gamemodes are rather interesting. It adds a bit more control to the players and allows for a few more map options, too. Just the other day I was thining - with the weapon drop, rather than set weapons, players are able to find an upgrade or such anywhere on the map; players can no longer camp the missile launcher or whatever. Besides that, all the current gamemodes will still be accessible. Also keep in mind that it's still Alpha, things may still change beyond this. Frankly, a large amount of work has been done with Cobalt, on either direction. Reading up on blog posts, twitter etc. will reveal so much more to do and play around with in the next update. Sure, sooner rather than later would be great, but you can't rush art. You make a good point Luna, though I prefer to see it as working alongside their current goals as well as the Xbone version. Besides that, porting is more or less refactoring the code to fit a different console if I’m not mistaken, and isn’t Fatshark doing most of that work?

I think the new gamemodes are rather interesting. It adds a bit more control to the players and allows for a few more map options, too. Just the other day I was thining – with the weapon drop, rather than set weapons, players are able to find an upgrade or such anywhere on the map; players can no longer camp the missile launcher or whatever. Besides that, all the current gamemodes will still be accessible.
Also keep in mind that it’s still Alpha, things may still change beyond this.

Frankly, a large amount of work has been done with Cobalt, on either direction. Reading up on blog posts, twitter etc. will reveal so much more to do and play around with in the next update. Sure, sooner rather than later would be great, but you can’t rush art.

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By: Lunamaniac http://www.oxeyegames.com/were-alive/comment-page-1/#comment-651250 Lunamaniac Thu, 05 Dec 2013 17:03:23 +0000 http://www.oxeyegames.com/?p=1279#comment-651250 I think it's a little early to be thinking about moving onto other systems. Not totally happy that so much time has been invested on this xbox port and not on what you told us you were doing. The new game modes seem kind of gimmicky and unnecessary. I really like this game, but after so long without any word I'm a little disheartened. I think it’s a little early to be thinking about moving onto other systems. Not totally happy that so much time has been invested on this xbox port and not on what you told us you were doing. The new game modes seem kind of gimmicky and unnecessary. I really like this game, but after so long without any word I’m a little disheartened.

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