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		<id>http://oxeyegames.com/wiki/index.php?action=history&amp;feed=atom&amp;title=SpawnChargeBomb_%28Harvest%29</id>
		<title>SpawnChargeBomb (Harvest) - Revision history</title>
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		<updated>2026-05-15T12:57:23Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://oxeyegames.com/wiki/index.php?title=SpawnChargeBomb_(Harvest)&amp;diff=266&amp;oldid=prev</id>
		<title>166 MMX at 21:32, 2 December 2009</title>
		<link rel="alternate" type="text/html" href="http://oxeyegames.com/wiki/index.php?title=SpawnChargeBomb_(Harvest)&amp;diff=266&amp;oldid=prev"/>
				<updated>2009-12-02T21:32:19Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:32, 2 December 2009&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{HarvestMethod&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{HarvestMethod&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spawnBuilding&lt;/del&gt;(x, y[, progress])&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spawnChargeBomb&lt;/ins&gt;(x, y[, progress])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Places a charge bomb in the world, with the given progress (default is 0). If the progress is 1.0, it will detonate immediately.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Places a charge bomb in the world, with the given progress (default is 0). If the progress is 1.0, it will detonate immediately.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>166 MMX</name></author>	</entry>

	<entry>
		<id>http://oxeyegames.com/wiki/index.php?title=SpawnChargeBomb_(Harvest)&amp;diff=264&amp;oldid=prev</id>
		<title>166 MMX: Created page with '{{HarvestMethod | spawnBuilding(x, y[, progress]) | Places a charge bomb in the world, with the given progress (default is 0). If the progress is 1.0, it will detonate immediatel...'</title>
		<link rel="alternate" type="text/html" href="http://oxeyegames.com/wiki/index.php?title=SpawnChargeBomb_(Harvest)&amp;diff=264&amp;oldid=prev"/>
				<updated>2009-12-02T21:30:39Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#39;{{HarvestMethod | spawnBuilding(x, y[, progress]) | Places a charge bomb in the world, with the given progress (default is 0). If the progress is 1.0, it will detonate immediatel...&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{HarvestMethod&lt;br /&gt;
|&lt;br /&gt;
spawnBuilding(x, y[, progress])&lt;br /&gt;
|&lt;br /&gt;
Places a charge bomb in the world, with the given progress (default is 0). If the progress is 1.0, it will detonate immediately.&lt;br /&gt;
|&lt;br /&gt;
{{MethodParam|x|Number|The x world coordinate.}}&lt;br /&gt;
{{MethodParam|y|Number|The y world coordinate.}}&lt;br /&gt;
{{MethodParam|progress|Number|The progress in percent from 0 to 1.}}&lt;br /&gt;
|&lt;br /&gt;
Returns nothing.&lt;br /&gt;
}}&lt;br /&gt;
=== Example ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
harvest.spawnChargeBomb(100, 100, 1.0)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
*[http://www.oxeyegames.com/forum/viewtopic.php?p=1523#p1523 Oxeye Game Studio Forum - Harvest Functions]&lt;/div&gt;</summary>
		<author><name>166 MMX</name></author>	</entry>

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