DisconnectClient
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(Created page with '{{NetworkMethod | device:disconnectClient(clientId) | Disconnects a given client. This will not generate a "client disconnected" event. It will generate a "host disconnected" eve...')
(Created page with '{{NetworkMethod | device:disconnectClient(clientId) | Disconnects a given client. This will not generate a "client disconnected" event. It will generate a "host disconnected" eve...')
Latest revision as of 18:34, 6 February 2010
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device:disconnectClient(clientId) | ||
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Disconnects a given client. This will not generate a "client disconnected" event. It will generate a "host disconnected" event on the client-side, though. | ||
| Parameter | Expected Type | Description |
| clientId | An integer | The id number of the client that should be disconnected |
| Returns | ||
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Returns nothing. | ||
| Daisymoon Network Lib |
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Example
myDevice:disconnectClient(clients[i].id) removePlayerUnits(clients[i]) table.remove(clients, i)