PlaySound
From OxeyeWiki
audio.playSound(soundFilename [, volume [, pan [, modulation]]]) | ||
Plays an audio file. | ||
Parameter | Expected Type | Description |
soundFilename | A string | The name of the audio file, relative to the source folder. The name is case sensitive on Mac OS X. |
volume | A number | Volume of the played audio file, maximum is 1. |
pan | A number | Stereo panning of the sound, from -1 (left) to 0 (center) to 1 (right). Only works with mono channel sounds. |
modulation | A number | How pitch shifted the sound should be. Original pitch is 1. |
Returns | ||
Returns nothing. |
Daisymoon Audio Lib |
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Example
audio.playSound("victory.ogg") -- a high pitched scream from the left audio.playSound("scream.wav", 1, -1, 2) local bomb = {x = 100, y = 100} local you = {x = 0, y = 0} local distance = math.sqrt(math.pow((bomb.x-you.x),2)+math.pow((bomb.y-you.y),2)) audio.playSound("boom.wav", distance/100, (bomb.x-you.x)/100 , 1)