FrameUpdate
From OxeyeWiki
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frameUpdate | ||
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This hook is called everytime the game needs to be updated. Things that change over time should be performed here. | ||
| Parameter | Type | Description |
| time | A number | This is the time passed since the last frameUpdate, in seconds. |
| Daisymoon Video Lib |
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Example
local totalPassedTime = 0
local function updateMyGame(time)
totalPassedTime = totalPassedTime + time
end
hook.add("frameUpdate", updateMyGame)