ApplyEntityForce
From OxeyeWiki
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physics:applyEntityForce(entityId, positionX, positionY, forceX, forceY) | ||
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Applies a force at a given world position on a given entity. | ||
| Parameter | Expected Type | Description |
| enitityId | An integer | The entity's body identifier. |
| positionX | A number | World X position where the force should be applied, measured in meters. |
| positionY | A number | World Y position where the force should be applied, measured in meters. |
| forceX | A number | Amount of horizontal force to be applied, measured in Newton. |
| forceY | A number | Amount of vertical force to be applied, measured in Newton. |
| Returns | ||
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Returns nothing. | ||
Example
physics:applyEntityForce(player.body, fan.x * physResolution, fan.y * physResolution, fan.force.x, fan.force.y)