DefineUpgrade (Harvest)
From OxeyeWiki
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defineUpgrade(building, name, description, mineralsCost, energyCost, radiusSize, initialSpriteName) | ||
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Defines a new creative building to be used as building upgrades. The initial sprite is currently always picked from the default gfx package. | ||
| Parameter | Expected Type | Description |
| building | String | The new building identifier name. |
| name | String | The display name of the building. |
| description | String | The description of the building. |
| mineralsCost | Number | The mineral costs to build the building. |
| energyCost | Number | The energy costs to build the building. |
| radiusSize | Number | |
| initialSpriteName | String | The initial sprite identifier name. |
| Returns | ||
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Returns nothing. | ||
Example
harvest.defineUpgrade("SUPERSOLARPLANT", "Super-duper Solar Plant", "This is a really good solar plant.", 300, 100, 30.0, "SparkProducer")