SetBuildingEnabled (Harvest)
From OxeyeWiki
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setBuildingEnabled(building, setting) | ||
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Changes whether a building should be buildable by the player or not. | ||
| Parameter | Expected Type | Description |
| building | String | The building name to enable or disable. |
| setting | Boolean | Set a building being available or not. |
| Returns | ||
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Returns nothing. | ||
Example
harvest.setBuildingEnabled("SPARKPRODUCER", false)