SetThreatLevelValue (Harvest)
From OxeyeWiki
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=== Example === | === Example === | ||
<pre> | <pre> | ||
| - | + | harvest.setThreatLevelValue(35) | |
| - | + | harvest.setThreatLevelValue(threatLevel) | |
</pre> | </pre> | ||
| + | |||
| + | === Resources === | ||
| + | *[http://www.oxeyegames.com/forum/viewtopic.php?p=1523#p1523 Oxeye Game Studio Forum - Harvest Functions] | ||
Latest revision as of 16:05, 2 December 2009
|
setThreatLevelValue(value) | ||
|
Sets the value of the threat level string in the GUI. This is only a display value and has no other effect on the game. | ||
| Parameter | Expected Type | Description |
| value | Number | The number to set the threat level to. |
| Returns | ||
|
Returns nothing. | ||
Example
harvest.setThreatLevelValue(35) harvest.setThreatLevelValue(threatLevel)