SetBuildingEnabled (Harvest)
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Changes whether a building should be buildable by the player or not. | Changes whether a building should be buildable by the player or not. | ||
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- | {{MethodParam|building|String|The building name to enable or disable.} | + | {{MethodParam|building|String|The building name to enable or disable.}} |
{{MethodParam|setting|Boolean|Set a building being available or not.}} | {{MethodParam|setting|Boolean|Set a building being available or not.}} | ||
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harvest.setBuildingEnabled("SPARKPRODUCER", false) | harvest.setBuildingEnabled("SPARKPRODUCER", false) | ||
</pre> | </pre> | ||
+ | |||
+ | === Resources === | ||
+ | *[http://www.oxeyegames.com/forum/viewtopic.php?p=1523#p1523 Oxeye Game Studio Forum - Harvest Functions] |
Latest revision as of 16:16, 2 December 2009
setBuildingEnabled(building, setting) | ||
Changes whether a building should be buildable by the player or not. | ||
Parameter | Expected Type | Description |
building | String | The building name to enable or disable. |
setting | Boolean | Set a building being available or not. |
Returns | ||
Returns nothing. |
Example
harvest.setBuildingEnabled("SPARKPRODUCER", false)