SetWaveButtonAliens (Harvest)
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(Difference between revisions)
(Created page with '{{HarvestMethod | setWaveButtonAliens(button, alien[, alien[, ...]]) | Sets which aliens that should appear on the wave button in the GUI. The buttons are numbered 1 through 10. ...') |
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harvest.setWaveButtonAliens(1, ALIEN_DEFAULT, ALIEN_SHIELDER, ALIEN_MEGA) | harvest.setWaveButtonAliens(1, ALIEN_DEFAULT, ALIEN_SHIELDER, ALIEN_MEGA) | ||
</pre> | </pre> | ||
+ | |||
+ | === Resources === | ||
+ | *[http://www.oxeyegames.com/forum/viewtopic.php?p=1523#p1523 Oxeye Game Studio Forum - Harvest Functions] |
Latest revision as of 16:14, 2 December 2009
setWaveButtonAliens(button, alien[, alien[, ...]]) | ||
Sets which aliens that should appear on the wave button in the GUI. The buttons are numbered 1 through 10. | ||
Parameter | Expected Type | Description |
button | Number | The button to display or hide. (Range 1 to 10) |
alien | unkown | |
Returns | ||
Returns nothing. |
Example
harvest.setWaveButtonAliens(1, ALIEN_DEFAULT, ALIEN_SHIELDER, ALIEN_MEGA)