SetBuildingEnabled (Harvest)
From OxeyeWiki
(Difference between revisions)
(Created page with '{{HarvestMethod | setBuildingEnabled(building, setting) | Changes whether a building should be buildable by the player or not. | {{MethodParam|building|String|The building name t...') |
|||
Line 5: | Line 5: | ||
Changes whether a building should be buildable by the player or not. | Changes whether a building should be buildable by the player or not. | ||
| | | | ||
- | {{MethodParam|building|String|The building name to enable or disable.} | + | {{MethodParam|building|String|The building name to enable or disable.}} |
{{MethodParam|setting|Boolean|Set a building being available or not.}} | {{MethodParam|setting|Boolean|Set a building being available or not.}} | ||
| | | |
Revision as of 23:06, 1 December 2009
setBuildingEnabled(building, setting) | ||
Changes whether a building should be buildable by the player or not. | ||
Parameter | Expected Type | Description |
building | String | The building name to enable or disable. |
setting | Boolean | Set a building being available or not. |
Returns | ||
Returns nothing. |
Example
harvest.setBuildingEnabled("SPARKPRODUCER", false)