Template:Harvest
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Harvest Library
Harvest Library
addCredits
addSpriteState
defineActionButton
defineUpgrade
defineUpgradeButton
dofile
drawLine
drawRectangle
drawText
findAliens
findBuildings
getAlien
getBuilding
getCredits
getMousePosition
getNumAliens
getNumBuildings
getPlanet
getScreenSize
getSelectedBuilding
getTotalAlienDamage
getViewPosition
getWorldBorders
isAlienAvailable
isKeyPressed
isPositionBlocked
loseGame
print
removeMinerals
removeSpriteState
renderSpriteState
renderSpriteStateFreeShape
screenToWorldCoordinates
setBuildingEnabled
setCreativeListVisible
setMinimumWorldBorders
setRushListVisible
setRushProgress
setThreatLevelProgress
setThreatLevelValue
setTimerValue
setTimerVisible
setWaveButtonAliens
setWaveButtonLabel
setWaveButtonVisible
setWaveListVisible
setViewPosition
showInfoMessage
spawnAlien
spawnBuilding
spawnBullet
spawnChargeBomb
spawnEagleMissile
spawnEnergySpark
spawnMinerals
spawnMissile
spawnParticle
spawnTempestMissile
winGame
worldToScreenCoordinates
Harvest Hooks
alienDeath
alienPlaced
buildingCompleted
buildingDestroyed
buildingPlaced
buildingSold
creditsMined
energyLinkCharged
energyLinkCharging
energyLinkOverheated
frameUpdate
gameInit
mapExpanded
minerOutOfMinerals
missileLaunched
mouseButton
sparkCreated
textInput
unitSelected
waveButton
Creative Buildings
Building Init
Building Update
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